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PLAYOFFS
-=
Finals
=-
Technical and scheduling issues
prevented the Finals from being
held. Season 06 Co-Champs:
zC and FT! |
-=
Elimination Round 1
=-
-=
Playoff Round
2
=-
-=
Playoff Round 1
=-
REGULAR SEASON
Position |
Wins |
Losses |
T-Loss |
Pts |
1st Place |
8 |
3 |
1 |
17 |
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PLAYOFFS
-=
Finals
=-
Technical and scheduling issues
prevented the Finals from being
held. Season 06 Co-Champs:
zC and FT! |
-=
Elimination Round 1
=-
FT! did not lose in the previous
rounds and await results of the
Elimination Round to determine
opponents in the Finals. |
-=
Playoff Round
2
=-
-=
Playoff Round 1
=-
REGULAR SEASON
Position |
Wins |
Losses |
T-Loss |
Pts |
3rd Place |
6 |
5 |
1 |
13 |
|
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Elimintation
Round 2:
February 20, 2014
Real world issues keep vereke at work, but d))r
agrees to allow a sub and the games proceed 5v5.
d))r took an impressive early lead on LM39, but
zC settled things down, regained tech
possession, quad, and command of the game to win
6-4.
zC went on to win the second game and will face
^FT^ in the upcoming finals.
Scores, stats and demos are available
here. |
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Playoffs
Round 2:
February 13, 2014
zC picked LMCTF09 against ^FT^, but couldn't
come away with a victory. Fully Torqued
was just that during most of LM09. Continuing
with FT's strong tech possession communication
and positional play they take game 1 from zC.
The momentum continued for ^FT^ as they take
game 2 with similar success.
Scores, stats and demos are available
here. |
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Elimination Round 1:
February 11, 2014
EvilSlick passes out and doesn't hear the alarm.
Forced to go 4v4, d))r and cK play game 1 in
Dallas - cK takes it 9-1. Then they move
to BD1 and battle it out to a 8-8 tie in d))r's
favor.
Slick makes it back for game 3, but cK's
connection woes contribute to their 5-2 loss on
SMAP33. d))r live to fight another day as
cK is eliminated from the playoffs.
Scores, stats and demos are available
here. |
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Playoffs
Round 1:
February 6, 2014
After a little snafu in the previous week, zC
and d))r finally have their round 1 playoff
series, but it was not without its technical
difficulties for d))r. Crack loses comms
in the first game giving zC the opportunity to
come back and take game 1. d))r takes game
2 on LM Reunion. d))r picks Airline for
the tie-breaker, but it's zC's show as they take
the victory 7-2 and the series 2 games to 1.
Scores, stats and demos are available
here. |
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Playoffs
Round 1:
February 4, 2014
^FT^ came prepared for round 1 in the playoffs
taking the match-up in 2 easy games over cK.
Despite a decent DM showing, cK had no answer to
FT's assault on the flags. Yertle and PA
had a good offensive cycle going during both
games and cK couldn't regroup to stop the
bleeding. Well played FT.
Scores, stats and demos are available
here. |
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Playoffs
Prelim Round
January 21, 2014
Double Rainbow and Snarknado went head-to-head
in a best of 3 match-up to determine who would
advance into the playoffs.
In game #1, Nataq put on a flag capping clinic
on a map that seemed tailor-made to suit his
strengths. Determined not to go out
without a fight, }s{ put on a valiant effort in
Game #2, but miss out in the tie-breaker due to
frags and fall 0-2 to d))r.
Scores, stats and demos are available
here. |
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Season 6:
Playoff Maplist
Only selections from the following maplist will be
accepted for this Season's Playoff rounds.
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Season 6 - Week
8:
January 15, 2014
The last game of the season for teams cK and
d))r end up in another tie-game, a fitting end
to the Season of tie games.
^FT^'s connection issues continue and couldn't
come at a worse possible time. Their
lowest pingers and best fraggers have
phone-jacking issues putting them at a serious
disadvantage. They fall 5-7 to team zC.
We hope things clear up for ^FT^ between now and
the playoffs.
Scores, stats and demos are available
here. |
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Season 6 - Week
7:
January 9, 2014
The week started Tuesday on a reschedule request
from FT. Connection issues at the mid-way
point proved too costly as cK took that momentum
to a 14-6 victory on SMAP06. cK grabs
another win Thursday night over }s{ on LM21.
d))r started Thursday night with a tie loss
against zC, but it was Rusty's quad-timing
clinic on SMAP06 against }s{ that gave them 2
more points on the week.
Scores, stats and demos are available
here. |
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Season 6 - Week
6:
January 2, 2014
Another little shake-up in teams -- Punkass
joins team FT while tKin and Lorax swap teams.
FT's the big winner this week taking points in
easy wins from d))r and }s{.
zC wins the first but, in the week's closest
game, zC is kept earning more points as cK
manages to hold onto a 1-cap lead and 2pts on
LMCTF32.
Scores, stats and demos are available
here. |
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Season 6 - Week
5:
December 19, 2013
FT starts things off with a dominating
performance outfragging cK on LM14, but equally
as impressive was cK's comeback run of 5
unanswered caps in the last 4 mins to steal the
win.
}s{ saw its comeback effort start in the middle
ending with an 8-6 victory over d))r.
FT and zC shoot their way to a 0-0 tie on SM29,
while cK defeats d))r 9-3.
Scores, stats and demos are available
here. |
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Season 6 - Week
4:
December 12, 2013
cK rebounds after a disappointing loss to
Snarknado to take a decisive win from zC on
SMAP33.
In its other game, zC allow a 3-0 lead to slip
away as d))r mounts an impressive comeback to
take 2pts in 5-4 victory.
}s{ split the week 1-1 with a win over cK and a
loss to FT on SMAP33
Scores, stats and demos are available
here. |
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Season 6 - Week
3:
December 5, 2013
Games resumed after the break for Thanksgiving
and week 3 generates some of the closest games
in Beatdown history.
In the week's 1st match, cK's comeback falls
short 3-4 against d))r.
Two tie-games on MACTF06 on Thursday night.
}s{ and zC end in a 6-6 game while d))r and FT
compete for the most exciting match of the week
with a 9-9 tie of their own.
Scores, stats and demos are available
here. |
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Season 6 - Week
2:
November 21, 2013
Quite a week for close games. }s{ bounces
back to grab two wins - 8-4 against cK and a
last second cap for a 8-7 victory over d))r on
LM22.
Scooby has connections problems forcing cK and
FT to finish their match-up 4v4. FT holds
on to the 1-cap lead for the win. zC takes
another tie win from d))r on LM43.
Scores, stats and demos are available
here. |
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Season 6 - Week
1:
November 14, 2013
In the first official week of the Season we see
results similar to of the Trial Weekl. cK
and zC each play to another 7-7 tie-game but
this time zC takes 2 pts from cK with the win on
Ride the Dragon.
Rusty's domination on sm21 sees d))r take 2 pts
from FT!, however FT! is able to regroup and
grab 2 pts from }s{ who was without 2 of their
regular members this week.
Scores, stats and demos are available
here. |
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November
10, 2013:
After
the first week of games, a teams committee got together
to make some trades among a few teams. Incubus
joins his wife on Zest 'n Crew as Snarknado see Jahmaii.
tKin leave }s{ for Dash from Fully Torqued, while Lorax
leaves Fully Torqued for Cobra Kai in exchange for
Yuzz-a-ma-tuzz.
The teams are now settled:
SEASON 6 WILL RESTART
THURSDAY NOVEMBER 14, 2013.
Check the
schedule as
Week 1 maps have changed.
Good luck everyone - have fun!
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Season 6 -
Trial Week:
November 7, 2013
The first week for teams to get to know one
another. FT! is the big winner with 2
wins.
Snarknado has a rough 1st start with a
mercy-rule to zC. 3 caps on SMAP06 while
FT!dash had connection problems did little to
phase FT!'s dominance.
cK mounts a comeback from a 3 cap deficit to
steal a win on pts from zC, while d))r can't
shake the rust as they fall to FT 7-0.
Scores, stats and demos are available
here. |
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October 27, 2013:
MAPLIST AND
SCHEDULE
Season
6 will be comprised of an 8-week regular season
schedule featuring the following maps:
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October 17, 2013:
TEAMS ANNOUNCED
With
just the right number of participants, registration for
Season 6 was closed early and teams were put together.
Five Season 6 teams:
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October 17, 2013:
With
player registrations slowly dwindling and now that we've
finally reached a good number of 25 players, the
decision has been made to close registration early and
focus on putting together five teams of five.
This season we will not conduct a draft. Instead,
the league will spread the talent as evenly as possible
across 5 pre-set teams. Stay-tuned for the final
player count and list of teams. These will be
posted in the next week or so.
The season is still set to begin
Thursday, November 7, 2013.
With teams likely being announce earlier than most
seasons, players will have more time to familiarize
themselves with their teammates and prepare for the
start of what is shaping up to be a great Season 6.
If you have any specific questions, feel free to
email Seedless at <4me2poop0n@gmail.com>
or visit and post on our Facebook page:
http://www.facebook.com/groups/q2lmctfctf.
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October 06, 2013:
It's
time for a new Season. Registration for Season 6
is now open. Players interested in participating
in this Thursday night league will need to register by
Sunday October 27, 2013.
We need a minimum
of 16 players to register.
If you are
interested, please sign up by sending a formal
email to Seedless at
4me2poop0n@gmail.com
with the subject line "[BEATDOWN] - Count me
in!".
The draft is tentatively schedule for Monday,
October 28, 2013 with Season 6's games kicking
off Thursday, November 7, 2013.
General information about the league is
available
here,
but if you have any specific questions, feel
free to email Seedless at <4me2poop0n@gmail.com>
or visit and post on our Facebook page:
http://www.facebook.com/groups/q2lmctfctf.
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